Cannot occur more often than once every X seconds. Your Primary Attack has a X% chance to summon a charging spirit wolf that inflicts X% base damage +X to all enemies in its path. Your attacks have a X% chance to summon a shadow clone for X seconds that gains some of your abilities. RELATED: Diablo Immortal: What is Potency Set Items Adding a charge only Imprisoned Fist has an enemy getting stuck for a long time, more than enough time for a Monk and maybe a friend or two to kill the poor soul. A stun replacing an immobilize prevents other players from doing anything for the entire duration of Imprisoned Fist. The combination of Freedom's Gale and Isolation's Path is at the heart of what makes the Monk so feared in PvP. Shield of Zen now causes you to charge to a target location, granting you and all nearby allies a shield that absorbs damage. Imprisoned Fist maximum charges increased by X. Imprisoned Fist now knocks surrounding enemies into the air and Stuns them, but no longer Immobilizes. Factor in a few teammates and this can end fights in literal seconds.ĭuring Shield of Zen, your movement speed is increased by X% and you can move unhindered through enemies. Anybody who gets hit by the blow will be stuck in place for several seconds, Freeing the Monk to use Cyclone Strike against every target hit. Protecting an ally will cause you to charge to their location and grant you both this shield.Ī group stun with Imprisoned Fist is tailor-made for PvP. This shield also prevents all effects which cause loss of control of a character. Protect yourself or an ally with a shield that absorbs X damage for X seconds. Additional hits on the same target deal X% as much damage.Īttack enemies in a direction for X damage and Immobilize them for X seconds. Charging longer increases range, and damage up to X.ĭash rapidly between nearby enemies, striking X times for X damage per hit. Generate a vortex of wind that pulls in enemies and deals X damage. Each enemy player can be a teleport target only once every X seconds. You can teleport again after every third hit. Teleport to a nearby enemy and unleash a rapid succession of punches that each deal X to X damage.
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